The Teaching of Mathematics through Minecraft: The case of problem-solving via the reduction of the unit
Abstract
The teaching scenario presented in this article has been applied to the primary school at a 4th-grade level of mathematics and utilizes the intelligent environment - the world of Minecraft digital game to approach the meaning of creative problem solving via the concept of unit reduction method. At the same time, it combines innovative educational technologies with advanced learning processes, techniques, and the promotion of tools and alternative processes that take place at all levels of a modern educational system tailored to the needs and requirements of the digital age.
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PDF (ελληνικά)DOI: https://doi.org/10.26220/cul.4332
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